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Quest Walkthrough: History of Bridges and Truss Bridge Design

As the quest designer for History of Bridges and Truss Bridge Design, Lina Chopra Haldar, PhD, was able to illustrate the interdisciplinary, project-based values of Quest Forward Learning while connecting geometry with physics. ... Read More

Anatomy of a Short Course: Authority

The short course on Authority, part of the Quest Forward Learning Exploration Phase, draws on this rich topic to advance goals in English and Social Sciences. Students learn what authority is, investigate figures of authority, and... Read More

Building a Course: The Skills Framework

OE refers to the Quest Forward Learning curriculum as “skills-forward." In this blog, you can learn more about what that means, how it's applied, and what we hope students gain from this curriculum approach. ... Read More

The Power of Mindset

Quest Forward Learning encourages two mindsets: growth mindset and outward mindset, and students use these while learning, developing skills, fostering relationships, achieving in school, and succeeding in other areas of life. ... Read More

Learning in Action: The Advantages of a Skills-Forward Curriculum

In order to create proactive and effective community members, Quest Forward Learning has developed a Skills-Forward curriculum which makes the content empowering, relevant, and flexible for students to put their knowledge into action. ... Read More

Quest Walkthrough: Ecosystem Components

Learn more from Lenore Myka about how quest designers create and develop their content to relate it to Quest Forward students real life experiences, previous knowledge, and future applications. ... Read More

One Year Later, One Year Wiser

Fast-forward one year, the Quest Forward Academies are showing what can be accomplished with a full implementation of the Quest Forward curriculum, platform, and methodology. ... Read More

The Elements of Good Game Design Behind Quest Forward Learning

Quest Forward Learning and the Quest! app are focused on engaging students with choice, relevant materials, and a range of subtle design elements drawn from game design. Learn more about we thought about game play when designing the... Read More

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